v7.0 [Sep 19, 2016]
Fixed crash when painting one or two channel foliage layers.
v6.0 [Oct 18, 2014]
- Reduced physics data size.
- Selection in Scenegraph tree is now in the order the objects are selected.
- Fixed order of onCreate calls when saving after objects have been modified.
v5.0 [Oct 3, 2012]
- Fixed saving crash with unskinned shapes
- Fixed saving single color textures to i3d
- Fixed mouse radius crash with scroll wheel
- Fixed user attribute delete button
- Changed animation clip index
- Removed shadow texture offset parameter from light source
- Reloads custom textures as well
- User attribute updates
- Display selected nav mesh and audio source white
- Updated nav mesh generation
- Updated terrain panel
- Updated custom shader format to version 2
- Added square bush rendering (editor)
- Added configurable global clip object mask to editor
- Added emit start and stop time to particle systems
- Added option addToPhysics to clone function
- Added optimized geometry flag to i3d to avoid re-optimizing
- Added min clip distance to transform groups
The app includes 27 different modules that enables you to make terrain studies.